Most players leave 15–30% of their performance on the table. Below is the exact order we tune systems on the bench, what each change buys you, and how to verify it instead of trusting placebo.
Kill input latency at the source
End-to-end latency is the metric that actually decides duels — not raw FPS. Reflex/Anti-Lag, a sane FPS cap and high polling all stack here.
Enable NVIDIA Reflex (or the AMD equivalent) where supported, run your mouse at 1000Hz+ and disable any 'enhance pointer precision' acceleration in Windows.
- NVIDIA Reflex → On + Boost (if available)
- Mouse polling → 1000Hz minimum (8000Hz on supported sensors)
- Windows pointer acceleration → Off
- Fullscreen (exclusive) over borderless where the game allows it
Controller tuning for shooters
Deadzones and response curves decide whether your aim feels connected. Stock settings are tuned for couch comfort, not competition.
Shrink the inner deadzone until drift appears, then back off one notch. Pick a linear or dynamic curve and commit to it long enough to build muscle memory.
- Inner deadzone → smallest stable value
- Response curve → linear or dynamic (not exponential)
- Higher polling controller / wired where possible
- Match aim-assist + sensitivity to one feel and stick with it
- ✓NVIDIA Reflex → On + Boost (if available)
- ✓Inner deadzone → smallest stable value
Skip the manual work
Bravo applies every tweak in this guide — and hundreds more — in one click, fully reversible. Tuned per game, per rig.
See the tweak packs →